

The problem with the Internet Archive: if it's going to pretend to be a library, then it needs librarians. The environment varies in each game (especially if you have the Terrain Editor add on), and this should affect your choices. The game also includes 8 pre-defined time-limited scenarios, with specific challenges and targets. Commercial buildings may suddenly find that they need an airport to expand trade, or housing may find itself changing rapidly as vast amounts of people come and leave. As the city's size grows so do it's needs. Successful mayoring will cause the small village to grow into a town, then a city and finally a metropolis. Earthquakes, floods and fires are all emergency situations that must be dealt to contain any damage. Taxes must be raised to ensure an income, and then portions allocated to public services such as policing and roads. Some power sources pollute, others don't but are more expensive. Make sure to consider which sites are effective for which tasks. There are 50 types of these, allowing for homes of all standards and different types of businesses. The first task is to place essentials such as housing, transport links, schools, factories and shops. SimCity sets you as the mayor of a new municipality, with the responsibility of building and maintaining a place where citizens can move to and work and be happy. Acorn 32-bit, Amiga, Amstrad CPC, Atari ST, BBC Micro, CDTV, Commodore 64, Electron, FM Towns, Macintosh, OS/2, Palm OS, PC-98, Sharp X68000, SNES, Symbian, Wii, Windows, Windows 3.x, ZX SpectrumĬity Building / Construction Simulation, Managerial / Business Simulation
